![]() ![]() Fenix: Casting Plasma Cutter on an Invulnerable target no longer grants quest progress for the Advanced Targeting Talent.Fenix: Plasma Cutter is now correctly interrupted by Stasis effects, like Stitches’ Gorge and Anub’arak’s Cocoon.Fenix: Fixed an issue that could prevent the Rapid Recharge Talent from providing its Shield recharge effect when Healed.Cassia: After learning Martial Law, Basic Attacks now correctly apply bonus damage against Slowed Heroes.Auriel: Bestow Hope’s buff and visual effects will no longer be removed if the target enters a Stasis effect, like Zagara’s Devouring Maw.Ana: After learning Grenade Calibration, Biotic Grenade’s floating combat text now displays the correct amount of Healing received with each tick.This should enhance Sword of Justice’s playstyle, by allowing players to teleport into a fight, but still having an active El’druin’s. We’re addressing this by taking a few Talents (Stalwart Angel, Burning Halo, and Smite the Wicked) and increasing their synergy with Sword of Justice by increasing the bonuses that Tyrael receives while El’druin is out, but reducing the bonuses for teleporting. In particular, Sword of Justice was not picked very often, and was underperforming. Cooldown recharge rate duration after teleporting reduced from 3 to 2 seconds.ĭeveloper Comment: We’re making adjustments focused on the viability of some of Tyrael’s Talents.Cooldown recharge rate increased from 100% to 125%.Bonus damage duration reduced from 3 to 2 seconds.Bonus damage after teleporting increased from 100% to 150%.Basic Attack damage bonus increased from 35% to 45%.Armor duration reduced from 3 to 2 seconds.Healing increased from 13.75 to 15 per stack.While we’re happy with how he plays, we’re making a few changes to bring his damage in line and address Talent imbalances. Shield amount increased from 600 to 800.ĭeveloper Comment: Fenix has proven himself quite powerful, mainly due to his capability for consistent damage output.Repeater Cannon bonus Attack Speed increased from 50% to 100%.Shield recharge increased from 20% to 40% of healing received.Shield regeneration reduced from 20% to 15% of Basic Attack damage dealt.Damage bonus against Slowed targets reduced from 50% to 40%.Movement Speed bonus reduced from 30% to 25%.Damage bonus increased from 100% to 175%.Maximum bonus damage reduced from 75 to 60. ![]()
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